Looks like we’ve started a new VFX podcast! One of those random things that if you’re not careful can very easily spawn from a “why not” at any given time.
OK but why.
After some months back I took part in a Foundry Livestream with my good friends Tony and Josh, which I mentioned in the last post, we all felt that time had gone by really quickly and we had had a lot of fun. So we all said “man we should do more of this, even just by ourselves”. And that was the Why Not moment right there.
Josh and Tony’s friend Gautama Murcho, or “G”, came along and we four scheduled and recorded a random zoom call. And oh, it was fun. G is amazing, great artist and supervisor who I literally met in that improvised conversation. And yes, his real name is a single letter like the true masters – you can watch the episode to understand.
So here we are, The VFX Nomads. And we even have a logo. And a .com domain and YouTube and Spotify, isn’t that pro!

Episode 1
You can watch the first episode below. Some of the topics we touched on include:
- Where the AP initials from my Nuke tools originally came from.
- The challenges of being a compositor.
- Leading vs supervising.
- Tips for pushing through your projects till you finish them.
- Positivity and treating your job as a game.
- The importance of working in a team, with readable scripts and so on.
Also available on Spotify.
Thoughts
This is one of those things I would’ve never expected, but the more we think about it the more potential we see for amazing conversations with industry colleagues who share the same passion and look at life and work through their very unique perspectives.
I’m really excited for the next episodes and for being able to share them as pure unfiltered fun. We have some industry friends who are amazing and I can’t wait for you all to get to know them.
At this moment, the roadmap for the podcast is pretty open and random, so any suggestions on the YouTube comments for topics to cover, questions to answer or guests to bring along will be super welcome.
Hoping to keep doing these and publishing the next ones! We should be doing one per month or so, but who knows, busy VFX people…