Course Content
Customizing Nuke I
We explore the ways in which we can customize Nuke with our code. This is one of the most useful things we can do with Python as artists: find the occasion to customize Nuke whenever we want.
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Customizing Nuke II
We now focus on the most practical part of Nuke customization, mainly based on examples with tricks and useful tools.
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More about Python in Nuke
We introduce the group of Python concepts and techniques in Nuke with which we will be able to create tools, panels and interactivity.
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Extra: Creation of Gizmos
Creating gizmos is a topic that falls outside the introduction to Python, but it just complements it all too well. So, in this chapter, we'll expand on everything we've learned about the language with an introduction to creating gizmos in Nuke.
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Conclusion
We finish the Python for Nuke Artists Course.
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Python for Nuke Artists
About Lesson

020_010 – Programming languages

In this chapter we start by learning what Python is, how it works for us, how it integrates into Nuke, and a bit about what possibilities it opens up for us. In this lesson, we look at what programming languages are, with high-level and low-level languages, and what categories Python falls into.

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